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Seductive Interaction Design:
We naturally desire things that are perceived as exclusive or belonging to a select few.
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175 |
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Seductive Interaction Design:
We like to know that our actions are influencing the world in some way, that our actions cause a reaction – cause and effect.
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179 |
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Seductive Interaction Design:
Attaching a number to anything turns it into a game.
|
180 |
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Seductive Interaction Design:
Anytime you attach a measure to something, you’ve laid the groundwork for people to create all kinds of games, good and bad.
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181 |
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Seductive Interaction Design:
Through personal informatics… we gain information to help us improve…
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183 |
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Seductive Interaction Design:
Competing with yourself is a very powerful motivator – if you provide something to compete against.
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186 |
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Seductive Interaction Design:
We know from various studies that what drives online behavior is not economic capital, but social capital.
|
188 |
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Seductive Interaction Design:
…there’s always room for things that make us smile. There is always room for more delights.
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197 |
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Seductive Interaction Design:
…fail to also delight your customers and you leave yourself vulnerable to someone else who will make your customers swoon.
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202 |
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Seductive Interaction Design:
…to motivate you have to arouse people emotionally through stories, play, humor, and other means…
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206 |