
|
ReWork:
Stop whining. Less is a good thing. Constraints are advantages in disguise. Limited resources force you to make do with what you’ve got. There’s no room for waste. And that forces you to be creative.
|
067 |

|
ReWork:
…start chopping. Getting to great starts by cutting out stuff that’s merely good.
|
070 |

|
ReWork:
…figure out your epicenter. Which part of your equation can’t be removed?… When you find it, you’ll know.
|
072 |

|
ReWork:
The big picture is all you should be worrying about in the beginning.
|
074 |

|
ReWork:
Make the call, make progress, and get something out now – while you’ve got the motivation and momentum to do so.
|
078 |

|
ReWork:
You don’t have to live with a decision forever. If you make a mistake, you can correct it later.
|
078 |

|
ReWork:
It doesn’t matter how much you plan, you’ll still get some stuff wrong anyway. Don’t make things worse by overanalyzing and delaying before you even get going.
|
078 |

|
ReWork:
Long projects zap morale. The longer it takes to develop, the less likely it is to launch.
|
078 |

|
ReWork:
Be a curator. Stick to what’s truly essential. Pare things down until you’re left with only the most important stuff. Then do it again.
|
080 |

|
ReWork:
…you just don’t need the best gear in the world to be good. And you definitely don’t need it to get started.
|
087 |