 |
…even playing a very short game together, we are reminded of how much we share with even the strangest of strangers.
|
182 |
 |
…our ability to make ourselves better as individuals – to dive into more satisfying work, to foster real hopes of success, to strengthen our social connections, to become a part of something bigger – also helps us work together, longer, on more complex and pressing problems.
|
215 |
 |
…what happens if the play becomes explicit? Enter the world of gaming, the point where content moves far beyond engaging and mildly immersive to being absorbing and completely immersive.
|
083 |
 |
…the game is the same – getting on in life, pursuing happiness, realizing our dreams, and helping others to do the same – but the way it’s played is new.
|
069 |
 |
…good games bring joy to people’s lives.
|
148 |
 |
(Play + Challenges) + (Rewards + Goals) = Game
|
157 |
 |
Find the game that’s already in your design. We create games all the time in our personal lives. Why not in our designs?
|
163 |
 |
Attaching a number to anything turns it into a game.
|
180 |
 |
Anytime you attach a measure to something, you’ve laid the groundwork for people to create all kinds of games, good and bad.
|
181 |
 |
Everything is negotiable: rates, payment schedules, and monthly fees. Even in good times, don’t be afraid to negotiate – it’s part of the game.
|
098 |