Book Titles

Reality is Broken
Why Games Make Us Better and How They Can Change the World

By Jane McGonigal

Year Published: 2011
ISBN-13: 978-1-59429-285-8
Categories: Change, Games, Reality

71 Quotes Found

Quote Image Quote Page Number

Reality is Broken:

We’d be much better off avoiding easy fun and seeking out hard fun, or hard work that we enjoy…

30

Reality is Broken:

As long as we feel capable of meeting the challenge, we report being highly motivated, extremely interested, and positively engaged by stressful situations.

32

Reality is Broken:

Fiero is the Italian word for ‘pride… You know it when you feel it and when you see it. That’s because we almost all express fiero in exactly the same way: we throw our arms over our head and yell.

32

Reality is Broken:

Games teach us how to create opportunities for freely chosen, challenging work that keeps us at the limits of our abilities, and those lessons can be transferred to real life.

33

Reality is Broken:

Compared with games, reality is depressing. Games focus our energy, with relentless optimism, on something we’re good at and enjoy.

36

Reality is Broken:

A major flow experience can improve our mood for hours, or even days… But because it’s such a state of extreme engagement, it eventually uses up our physical and mental resources.

38

Reality is Broken:

Too much flow can lead to happiness burnout. Meanwhile, too much fiero can lead to addiction.

42

Reality is Broken:

We need games that make us happier even when we’re not playing. Only then will we find the right balance between playing our favorite games an making the most of our real lives.

43

Reality is Broken:

…there are many ways to be happy, but we cannot find happiness. No object, no event, no outcome or life circumstance can deliver real happiness to us. We have to make our own happiness – by working hard at activities that provide their own reward.

44

Reality is Broken:

The more we consume, acquire, and elevate our status, the harder it is to stay happy.

45